[성현모] Http, Socket 통신 추가

This commit is contained in:
SHM
2025-04-21 08:30:59 +09:00
parent 1bfc56f437
commit a12a3949bf
25 changed files with 1370 additions and 264 deletions

View File

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using HubX.Library.Socket.Object;
using HubX.Library.Socket.Session;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using SystemX.Core.Communication;
namespace HubX.Library.Socket.Packet
{
public class PacketHandler
{
public static void C2S_INSERT_UniqueKeyHandler(PacketSession session, IMessage packet)
{
C2S_INSERT_UniqueKey movePacket = packet as C2S_INSERT_UniqueKey;
ClientSession clientSession = session as ClientSession;
Client client = clientSession.Client;
if (client == null)
return;
}
public static void C_SkillHandler(PacketSession session, IMessage packet)
{
//C_Skill skillPacket = packet as C_Skill;
//ClientSession clientSession = session as ClientSession;
//Player player = clientSession.MyPlayer;
//if (player == null)
// return;
//GameRoom room = player.Room;
//if (room == null)
// return;
//room.Push(room.HandleSkill, player, skillPacket);
}
}
}