Files
SystemX.Web/Projects/HubX/HubX.Library/Socket/Session/SessionManager.cs
2025-04-21 08:30:59 +09:00

55 lines
1.4 KiB
C#

using HubX.Library.Socket.Packet;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SystemX.Core.Communication;
namespace HubX.Library.Socket.Session
{
public class SessionManager
{
static SessionManager _session = new SessionManager();
public static SessionManager Instance { get { return _session; } }
int _sessionId = 0;
Dictionary<int, ClientSession> _sessions = new Dictionary<int, ClientSession>();
object _lock = new object();
public ClientSession Generate()
{
lock (_lock)
{
int sessionId = ++_sessionId;
ClientSession session = new ClientSession();
session.SessionId = sessionId;
_sessions.Add(sessionId, session);
Log4net.WriteLine($"Connected : {sessionId}", LogType.SOCKET);
return session;
}
}
public ClientSession Find(int id)
{
lock (_lock)
{
ClientSession session = null;
_sessions.TryGetValue(id, out session);
return session;
}
}
public void Remove(ClientSession session)
{
lock (_lock)
{
_sessions.Remove(session.SessionId);
}
}
}
}