using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HubX.Library.Socket.Packet { public enum EnumMessageId { //C2S : Client to Server //S2C : Server to Client //unique key CRUD C2S_INSERT_UniqueKey = 10, S2C_INSERT_UniqueKey = 11, C2S_SELECT_UniqueKey = 12, S2C_SELECT_UniqueKey = 13, C2S_UPDATE_UniqueKey = 14, S2C_UPDATE_UniqueKey = 15, C2S_DELETE_UniqueKey = 16, S2C_DELETE_UniqueKey = 17, } public enum EnumMessageResult { None = 0, Success = 10, Failed = 10, Error = 11, } }